Coalescent Cavern

Coalescent Cavern

A project we worked on for Otherworld Philly.

Using 12 projectors, we projection-mapped 5 massive twisting trunks, the largest center trunk with interactive color hands. In each trunk is also LEDs that run between the side trunks into the middle trunk that is mapped spatially.

Guests can reach out to touch a hand and see a ripple effect of their touch shoot up the trunk and to the interconnected branches.

With queued audio, lighting, and content, this room also contained the final puzzle and payoff scene for guests who went through all 16 puzzles connected to the characters found through out Otherworld Philly.

Tech: Projection Mapping, LED Mapping, Motion Tracking, Spatial Audio, Lidar, Touchsensors

Team: Sydne Lee, Bob Wuss, Goldie Nourian, Evan Gannon, Dom Davis, Knabe Labs, Audio Focus, Rick Brown, Otherworld

 

View the project recap

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